Card Tactics Rulebook, First Edition (last updated May 23rd 2021)

Click here to download the PDF version of the manual


About the DEMO version:

A demonstration version of Card Tactics is available on Tabletopia. It contains the first two combats (culminating in one of the three available Common Bosses from the full game). It only contains some of the Common and Rare Items, as well as Events. On the other hand, all six heroes are there for you to try, and there's no worry about most of the Setup (definitely skip the "Challenge stack" part). This version does not work on mobile. The full game is available in physical form on The Game Crafter (click here).

Click here to access the demo!


Video Overview

Screen1

Click to go to Youtube


Rules

(digital manual, soon)


Frequently Asked Questions

Can I use a skill when its range (ŵ) doesn’t reach any (viable/desirable) target? What about using the movement (ŷ) option without using the skill’s description (attacking, etc)?

No. Moving must occur either before or after following the skill’s description (for example, you can attack and move, or move and attack- or in the Dagger’s case, move, attack and then move again). The only exception is if the skill’s description tells you to Pull or Push self and, being Restrained that can’t be done- which will end the skill’s effect (description) prematurely, ending that unit’s action.

When should the Counter effect be applied and how does it interact with other tokens?

The Counter is a tricky but powerful effect. An example: Ranger (has the Counter token) is attacked by Orc. The Orc rolls a total of 10 on its attack and applies any extra effects (Bleed, Restrain etc). Two possible outcomes: A) If Ranger survives the attack (and is not Stunned) will take Orc's attack result (10) and use against it (Orc - with a chance for a Critical Hit but no special effects) and discard the Counter token or; B) If Ranger didn't survive the attack it will be defeated and discard the Counter token alongside any other tokens it had (defeated units cannot Counter).

What happens when the Ranger attacks a Pixie? Both their quirks ask for/enable re-rolls.

There's three possible ways of going about it, and it's up to you to decide which one to use (your choice will make the game slightly harder or easier for that encounter): 1) they negate one another; 2) Ranger (can) re-roll first, then Pixie or; 3) Pixie re-rolls then Ranger has the option of rerolling.


Have any question? Shoot me an email, I'm always within range!

Card Tactics (2021) created by Gui de Souza Rocha + Art by Victor Costa